![]() ![]() The CC other than slows is sometimes very disruptive, because monsters will stack CC resistance and might break early (example: Land of the Dead from Necromancer, you want perfect 10-seconds freeze, so disable follower skills that apply CC other than slow). I had to waste time moving outside screen range to summon him back to me then return back to the door to lure monsters - sometimes Templar blocked the path again. It happened to me many many times on GR, when I wanted to lure mobs through narrow door, and my Templar was cosplaying as Hodor. If you want to keep monsters close: go for Enchantress because she will be kiting with you more often. If you want to keep monsters away from you: go for Templar. Delivers a massive blow to an enemy for 800 weapon damage and causes the target and nearby enemies to take 10. Templar will charge at monsters then stand still casting spells. AI behaves differently.Įnchantress will be running away from monsters every few seconds, then standing still casting spells (same as Scoundrel). Can you also say that the templar is more for melee chars and the enchantress for ranged chars ![]()
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